List
of short films that were mentioned in class:
9/3:
History of Graphics (by NVIDIA)
9/3:
Omniverse/Metaverse – Virtual
Kitchen & Jensen of GTC 2021; GTC
2021 Virtual Kitchen Tone Poem;
9/10:
Pixar Classics; 25 Years of Pixar Animation;
9/17:
Ray Tracing Essentials (by NVIDIA) -- Part
5: Ray Tracing Effects;
9/24:
Spatial Acceleration Structures
(part of the Rendering Lecture from Computer
Graphics at TU Wien);
10/1:
Interactive demonstration of Lights
and Shadow; Cameras and
Lenses;
10/1:
Two Minute Papers: Beautiful Results
From 30 Years Of Light Transport Simulation;
10/8:
Disney's Practical Guide to Path Tracing;
Beyond Turing - Ray Tracing and the
Future of Computer Graphics;
10/15:
Marbles RTX on NVIDIA Omniverse; Ray Tracing on a Calculator;
10/22:
Metal Gear Solid 5 Opening Cinematic,
and Konami’s
Fox Engine (This article
talks about its use of global illumination.);
10/29:
Monte Carlo
Simulation; Two Minute Paper: Ray Tracing
Supercharged;
11/5:
Tiny Planets: Mixing Colors; Call of
Duty Modern Warfare 2: Amsterdam scene;
11/12:
Real-Time
Architecture Rendering with Unreal Engine 4; Cinematic; V-Ray (by Chaos) Showreel: Architecture 2022;
Falling Water in 3D: #1, #2;
11/19:
Adjust the pitch on a turntable
(showing the temporal aliasing effects); Demo reels from
MoonShine 2023 summer internship projects;
11/26:
History of GPU;
11/26:
NVIDIA CEO Jensen Huang - AI
Keynote Session at MSOE (CUDA story starting at 34:07); (翻譯)黃仁勳校園演講:
CUDA架構的誕生;
12/3:
台灣工程師研究「數位替身」奪奧斯卡; Light Stage TED Talk, 動新聞(2013);
12/10:
Google Experimenting
with Light Fields; The
Campanile Movie by Paul
Debevec; (Bonus: Matrix Bullet Time)
Historic Data (films that were
shown in the past years)
11/27:
Unreal Engine: Why Unreal Engine 5.1 is
a Huge Deal; Unreal Engine 5.1 Feature Highlights;
11/27:
Project Sol Part 2: A Real-Time
Ray-Tracing Cinematic Scene Powered by NVIDIA RTX;
12/11:
Lumen in UE5: Let there be light! |
Unreal Engine;
:
V-Ray (by Chaos) Showreel: Architecture 2022, Engineering Emmy 2021,
VFX & Animation 2017, 2016;
:
新宿東口3D映像 #1, #2, 士林夜市(2022), 台灣,香港,韓國;
:
Tom Clancy’s The Division E3 2014
Cinematic Trailer; SIGGRAPH Asia 2023 Computer Animation
Festival Trailer, Technical
Papers Trailer; SIGGRAPH 2020 Paper -- Spatiotemporal Importance Resampling for
Many-Light Ray Tracing (ReSTIR);
:
Google’s Light
Field Video;
:
Little Big Planet gameplay trailer
(2007);
:
a-ha - Take On Me (Official Video);
:
天橋上的花絮:特效篇;
:
Unreal Engine 5 Revealed! | Next-Gen
Real-Time Demo Running on PlayStation 5;
:
CNN
report about Google Tilt Brush and HTC Vive;
:
NVIDIA
Ray Tracing Demo (GDC 2018)
:
TU
Wien Rendering/Ray Tracing Course; #30 Dispersion and Spectral Rendering;
:
“Troll” from Goodbye Kansas and Deep
Forest Films | GDC 2019 | Unreal Engine; Rebirth:
Introducing photorealism in UE4;
:
Notre
Dame fire news, and its digital archives (3D laser scans);
:
Ubisoft Pledges Its Support to the
Notre-Dame Cathedral; Assassin's Creed Unity;
:
Brigade 3
real-time path tracing; (Youtube video);
:
Intel Computex Keynotes 2016, 2018, 2019;
:
Blender: Cycles Demo Reels;
:
Cubic
Tragedy, from NTUST Department of Design
:
Unreal Engine GDC 2018 Features Reel;
: Ray Tracing efforts by: Microsoft (DX12), AMD (Radeon ProRender, GPUOpen), NVIDIA (RTX), Intel (Embree);